I specialize in building, fixing, and scaling card and multiplayer games, while also handling the complete backend, web, mobile, and AI components needed to run them in production.
With 8+ years of experience, I’ve worked on real-world games like Poker, Teen Patti, Rummy, Ludo, Call Break, and more — used by real users, not just demos.
With 8+ years of experience, I’ve worked on real-world games like Poker, Teen Patti, Rummy, Ludo, Call Break, Spades, Baccarat, Dragon Tiger, and more — along with the supporting systems that make these games work reliably.... Lee más