I am a Windows reverse engineer specializing in games, EXE files, DLLs, and desktop applications. My work focuses on user-mode analysis, static and dynamic debugging, function reconstruction, memory structures, packet and protocol analysis, runtime data extraction, crash investigation, and undocumented software behavior. I use IDA Pro, Ghidra, x64dbg, WinDbg, Wireshark, and C/C++. I provide clear technical findings, documentation, reconstructed structures, and authorized proof-of-concept code.
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