I’m a passionate 3D character rigging artist with over 3 years of professional experience. I specialize in character rigging for Maya, Blender, Cinema 4D, and the Unity game engine. I’m committed to delivering clean, production-ready rigs on time while meeting each client’s specific needs. Client satisfaction is my top priority, and I pride myself on being friendly, reliable, and easy to work with. Feel free to contact me anytime. I’d love to collaborate on your project.... Lee más