
Aman Parkash
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Porfolio
Experiencia laboral
Unity Game Developer & Level Designer
Phantomcavestudio • Tiempo completo
Jul 2024 - Sep 2025 • 1 yr 2 mos
Worked as a Unity game developer and level designer at a published mobile game studio, contributing to the full development lifecycle of 6+ mobile games across multiple genres — from concept and mechanics to store submission and post-launch updates. Responsible for gameplay programming in C#, level design, UI/UX implementation, AdMob monetization integration, physics tuning, and both Google Play and Apple App Store submission. Games shipped under my contribution have collectively achieved 100,000+ downloads and hundreds of verified player reviews across Android and iOS platforms.
Unity Game Developer
GameStorm Studio • Tiempo completo
Jun 2022 - Jul 2024 • 2 yrs 1 mo
Worked as a Unity game developer at GameStorm Studio, contributing to the development of multiple published casual and simulation mobile games. Responsible for gameplay mechanics programming in C#, level design, UI/UX implementation, touch interaction systems, ASMR sound integration, surgical tool mechanics, and AdMob monetization. Games developed during this role have collectively achieved over 5 million downloads on Google Play, with one title alone earning 6,000+ verified player reviews and availability on both Android and Windows platforms.
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lera_prsh
Cliente recurrente

Bielorrusia

lera_prsh
Cliente recurrente

Bielorrusia

vampo

Canadá
Aman delivered outstanding software development work with top-notch professionalism 👌. Not only did he meet the deadline, but all communication was smooth and efficient. Thanks! Much appreciated! 🙂
mjradi

Canadá
Respuesta del Freelancer
mariaxp10

Rumanía
He delivered the project in a very quick time, even though the deadline was short. He was open for changes and fixed everything really fast! He reponded fast to my messages and was open for communication!
Respuesta del Freelancer
