I will do facial retopology for animation ready characters

A
altforest
A
altforest
Akimenkov D.
Parte de la información aparece en idioma inglés.

Acerca de este Servicio

I will create clean facial retopology for animation-ready characters.


This gig is suitable for:

- character heads

- facial retopology

- cleanup before rigging

- deformation-friendly face topology


What you get:

- clean facial topology

- edge flow for expressions and deformation

- organized mesh ready for rigging

- files in FBX / OBJ / Maya / Blender format


Please contact me before ordering if your mesh is complex or if you need a custom quote.


Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Akimenkov D.

Akimenkov D.

3D Character Artist

  • DeUcrania
  • Miembro desdefeb 2022
  • Responde aprox. en:1 hora
  • Idiomas

    Ruso, Ucraniano, Inglés
3D Character Artist focused on retopology, UVs, cleanup, and deformation-friendly topology for animation-ready characters and character assets. I also build full-pipeline real-time characters for Unreal Engine: sculpt/modeling, retopo/UVs, texturing, grooming, rigging, animation, and presentation. Strong technical side: Maya rigging/animation, XGen grooming, and Blender Geometry Nodes tools for workflow speed and stylization. Open to freelance and remote contract work.

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