HELLO!!
I’m a professional 3D Character Artist specializing in character modeling, rig fixing, sculpting, and blendshape creation. I work with Blender, ZBrush, CC4, and Cinema 4D to deliver clean, animation-ready characters.
I will 3D model characters, fix rigs, sculpt, and create blendshapes to ensure smooth deformation and expressive facial animation. My expertise includes 52 ARKit blendshapes, weight painting, IK/FK systems, and creating game-ready rigs for Unity and Mixamo.
I focus on delivering high-quality, optimized results with clear communication and attention to detail.... Lee más