a
ali_mamdouhdev

Ali M

@ali_mamdouhdev

I will develop Unity game systems, mechanics, and scripts for your game

Egipto
Inglés, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
Unity developer specializing in gameplay systems and C# scripting. What I build: - Combat systems (melee, ranged, hit detection) - Enemy AI and wave spawning systems - Player controllers and movement - Game managers, save systems, and UI logic - Custom tools and editor scripts Message me before ordering.... Lee más

Habilidades

a
ali_mamdouhdev
Ali M
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will develop unity game systems and mechanics for your game

Porfolio

Experiencia laboral

Full Stack Developer

Exinitic • Tiempo completo

Oct 2023 - Dec 2025 • 2 yrs 2 mos

-I work at a brokerage company creating CRM, CLP etc. on Multiple platforms like MT5, MT4 and CTrader: • Developed RESTful APIs in .NET Core and integrated with MT4, MT5, cTrader, supporting 3,000+ live traders per system. • Built real-time trading services with RabbitMQ, InfluxDB, and PostgreSQL to handle high frequency data and account management. • Engineered FIX Engine from scratch with both A-Book and B-Book execution, risk management, and P&L tracking. • Created trading bots for margin alerts, liquidation monitoring, and prop-firm competitions, enhancing system reliability and trader engagement

Freelance Backend Developer

RocketDevs • Freelance

Jul 2025 - Sep 2025 • 2 mos

• Developed RESTful APIs integrated with Binance for real-time trading and built a full relational database to manage transactions and user data. • Engineered a FIX Core Engine supporting multiple brokers, enabling high-performance order execution and scalability for trading platforms

Unity Developer

Mattar Tech Solution • Tiempo parcial

May 2023 - Oct 2023 • 5 mos

-Contributed to Speeding Colors, a hyper-casual Android game, in collaboration with artists: • Developed core gameplay mechanics, physics, and skill systems in Unity. • Integrated Android SDKs and designed intuitive UI (menus, settings). • Implemented level system using Scriptable Objects for scalability. • Added security and reward systems to improve player retention.