Hi, I’m Alberto, a Unity game developer focused on gameplay systems, online multiplayer, procedural generation and 3D game assets.
I work with Unity, C#, Blender and game-ready workflows. I can help with gameplay mechanics, bug fixing, enemy AI, procedural dungeons, ragdoll systems, Steam/online features, 3D menus and optimized assets for games.
My goal is to deliver clean, practical work that can be used directly inside your project.... Lee más