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Hola, somos RigX Digital

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Studio owner and Digital Double creator RigX Digital

4.9(20)
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Serbia

Inglés, Serbio

10 empleados

Creada en 2023

We create next-level digital humans for games, films, and commercials using : RigX, fully custom rigs, MetaHumans, and AI-driven chatbots. Our work delivers unmatched speed, realism, and quality. I’m Marko Sasic, veteran digital human artist and studio owner with over a decade of experience crafting high-end digital doubles. I’ve contributed to blockbuster projects like: - MetaHuman - Spider-Man 2 - Hellblade 2 - Horizon Zero Dawn - The Matrix UE5 Let’s make your vision unforgettable. Your project deserves the best—let’s create it together.... Lee más

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Algunos de nuestros clientes  

Paquetes populares

Game Art
I will create custom metahuman character
Fondos y entornos
I will deliver professional look development in unreal engine
Diseño de personajes
I will create character close up shots
Fondos y entornos
I will animate characters and facial features
Utilería y objetos
I will model 3d game assets
Modelado de personajes
I will make digital doubles characters

20 Reseñas
4.9

(19)
(1)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    4.9
  • Calidad de la entrega
    4.9
  • Valor de la entrega
    4.9
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    Excellent Unreal Engine production support. The team at 2DNAC delivered high-quality work with a strong understanding of real-time 3D, cinematic visuals, lighting, optimization, and production workflows. Communication was clear and professional throughout the process, and they were able to translate creative direction into a polished Unreal Engine result.

    USD4,000 y por encima

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    Love to work with these guys

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    Great as always!!

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    Thank you as always!

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    Can’t wait to see my current project through with yall

    USD1,000-USD1,500

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Realistic Digital Double
Empresa: Sirius animation studio

"2DNAC excels in creating realistic digital doubles, delivering precise lifelike features and blendshapes that integrate seamlessly into our cinematic project."

Filip | COO & project lead

11/04/2024

aprobado

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marko_sasic

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