I will create character rigs in blender

A
adriano_az
A
adriano_az
Adriano A
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Are you looking for a clean, functional rig for your humanoid character? You're in the right place!


I specialize in rigging humanoid 3D characters for game engines (Unity, Unreal Engine) and animation software (Blender, Maya). Whether you need a simple rig for a background character or a full setup with finger controls and IK/FK switching for your main hero, I've got you covered.


What you can expect:

Clean bone hierarchy and naming conventions

IK/FK switch for arms and legs (Standard and Premium)

Finger controls (Standard and Premium)

Facial rig with basic controls (Premium only)

Game-ready export FBX compatible with Unity and Unreal

Clear communication and on-time delivery


Just send me your character file and I'll take care of the rest. Feel free to message me before ordering if you have any questions!

Conoce a Adriano A

Adriano A
  • DeBrasil
  • Miembro desdeoct 2024
  • Responde aprox. en:1 hora
  • Idiomas

    Portugués, Inglés
I'm a 3D artist specializing in creating detailed models, materials, and FX for games, with expertise in Unreal Engine and custom blueprint programming. I focus on delivering optimized, high-quality assets designed for game designers, ensuring both visual appeal and performance. Whether you need models, textures, or interactive assets, I can help bring your vision to life with precision and creativity.

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