I will create character rigs in blender


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Are you looking for a clean, functional rig for your humanoid character? You're in the right place!
I specialize in rigging humanoid 3D characters for game engines (Unity, Unreal Engine) and animation software (Blender, Maya). Whether you need a simple rig for a background character or a full setup with finger controls and IK/FK switching for your main hero, I've got you covered.
What you can expect:
Clean bone hierarchy and naming conventions
IK/FK switch for arms and legs (Standard and Premium)
Finger controls (Standard and Premium)
Facial rig with basic controls (Premium only)
Game-ready export FBX compatible with Unity and Unreal
Clear communication and on-time delivery
Just send me your character file and I'll take care of the rest. Feel free to message me before ordering if you have any questions!
Conoce a Adriano A
- DeBrasil
- Miembro desdeoct 2024
- Responde aprox. en:1 hora
Idiomas
Portugués, Inglés
Mi porfolio
FAQ
What file formats do you accept?
I work with .blend, .fbx, .glb. If you have a different format, feel free to message me first.
Will the rig work in Unity/Unreal?
Yes! I follow standard naming conventions and export as FBX compatible with Unity and Unreal Engine4/5.
Do you rig non-humanoid characters?
For creature or non-humanoid characters, please check my other gig dedicated to creature rigging.
What if my character has mesh issues?
I will inform you before starting if any geometry issues may affect the rig, and we can discuss solutions together.
Can I request animations too?
Rigging only is included in this gig. For animations, feel free to contact me for a custom offer.

