HELLO
I'm a talented 3D character artist that uses Blender,Zbrush and Maya to create game-ready characters for Unreal Engine and Unity.
With optimal topology, UV mapping, and fluid animation, I produce realistic, stylized, cartoon, and meta-human 3D characters.
Character modeling, sculpting, texturing (2K–8K), rigging, updating outdated models, and game items, assets are among the services I offer.
I provide top-notch models in formats compatible with FBX, OBJ, and Unreal, guaranteeing smooth integration.
Get in touch with me right now if you need a devoted artist to make your 3d characters... Lee más