
Daniel Mazhara
Mobile Game Developer, Video Game Developer, Unity Game Developer
Habilidades

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Porfolio
Experiencia laboral
Mobile Game Developer
Mar 2019 - Dec 2025 • 6 yrs 9 mos
Led and developed internal products focused on mobile game development and video game development, building scalable Unity-based games designed for real users, high performance, and long-term growth. Worked across full-cycle game development, from prototype and gameplay validation to production-ready releases. A strong focus was placed on building games that not only function correctly, but deliver consistent performance, retention, and scalability. Developed multiple mobile games for Android and iOS, including both 2D and 3D game environments, with attention to smooth gameplay, device compatibility, and optimized performance across different hardware This role required deep work with Unity, C#, game development, game design, mobile game systems, video game architecture, multiplayer systems, gameplay mechanics, UI/UX, animation, physics, backend integration, Android and iOS development, and optimization, with the goal of building production-ready games that scale.