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Muhammad G
@abrarkhanghauri
3D Character Artist Game Developer
Pakistán
Inglés, Urdu
Sobre mí
I am a 3D Character Artist and Game Developer specializing in dark fantasy and horror RPGs. I am skilled in creating game-ready characters, modular assets, and immersive environments. I have experience with Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine 5.
Habilidades

Muhammad G
desconectado •
Tiempo medio de respuesta: 1 hora
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Utilería y objetos
I will create high quality stylized 3d props for games and environments
Porfolio
Experiencia laboral
3D Game Artist
Upwork • Tiempo completo
Sep 2022 - Present • 3 yrs 8 mos
Worked as a 3D Game Artist focusing on stylized props and environment assets for a horror-themed game project. Responsible for creating high-quality, game-ready models including props, modular assets, and set dressing elements. Utilized industry-standard tools such as ZBrush, Substance Painter, and Unreal Engine 5 to ensure optimized topology, clean UVs, and efficient asset integration. Collaborated on visual direction, ensuring consistency in stylized aesthetics and immersive environment design. Focused on delivering assets suitable for real-time performance while maintaining strong artistic quality.