systems-focused developer specializing in automation and real-time control systems I build practical, production-r solutions that integrate multiple components into a single working system. My work includes a fully automated GTA V livestream system where YouTube chat can control the game in real-time without a player.
This system includes:
Command parsing and structured execution
Priority queue and cooldown handling
Anti-spam and user control logic
Stable input automation with retry mechanisms
Background automation loops for continuous operation
OBS overlay integration for live feedback... Lee más