I will create pixel art scenes, backgrounds, environments, landscape, illustrations

A
abdul_maleek101
A
abdul_maleek101
Abdul Malik

Level 1

Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Got a game, a stream, or a world that needs a pixel art home? I build scenes and backgrounds pixel by pixel flat and ready to drop in, or split into separated layers so they scroll and breathe the way the games that inspired them do.


Send me:

A short brief of the setting forest, dungeon, city street, cozy room, whatever the world calls for

A reference image or two, or a game whose style you're chasing

The size you need it in engine resolution, stream overlay size, or just where it's going


You'll get:

  • Hand-drawn pixel art, built frame by frame
  • A flat PNG at your resolution, or separated parallax layers if it's going into a scrolling game
  • Source file (PSD or Aseprite) on request, so you can keep tweaking after delivery
  • A style matched to your reference, not a template stretched to fit


Not sure if you need a single scene, a layered background, or a full pack? Message me before ordering and I'll scope it with you.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Abdul Malik

Abdul Malik

3d Character Artist, game ready low poly, vtuber and vrchat

4.8(6)

Level 1

  • DeFrancia
  • Miembro desdeoct 2025
  • Responde aprox. en:1 hora
  • Última entrega2 semanas
  • Idiomas

    Español, Francés, Inglés, Árabe, Alemán, Italiano
I’m Abdul Malik, a 3D character artist specializing in game-ready characters, low-poly and retro models, VTuber avatars, VRChat characters, and realistic PBR assets. I create custom characters for games, animation, streaming, and interactive projects, with clean topology, optimized geometry, rigging, UVs, and production-ready textures where required. My workflow covers Blender-based modeling, character rigging, animation, PBR texturing, and game-engine preparation for projects targeting Unity, Unreal Engine, VRChat, and related platforms.

Mi porfolio

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