Metahuman character, game character, facial rigging
Estados Unidos
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional 3D MetaHuman Creator with years of experience creating realistic digital humans and custom characters for games, cinematics, animation, virtual production, and digital avatar projects.
I specialize in creating and customizing MetaHuman characters based on reference photos, concept art, existing 3D models, or specific character requirements. My work focuses on realistic facial features, likeness, skin details, hair, clothing, accessories, and overall character appearance.
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