Ayan Das
Level 2
3D Environment and Prop artist for Games and Cinematics
Habilidades

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Experiencia laboral
3D Environment Artist, 3D Asset Modeler and Texture Artist
Self-Employed / Freelancer • Freelance
May 2017 - Present • 9 yrs 5 mos
I specialize in creating optimized 3D assets, realistic and stylized level blockouts, and environment concepts for game developers, physical experiences, and commercial brands. I focus on delivering highly organized source files and baked FBX/GLB textures that drop seamlessly into my clients' production pipelines.
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lordwurm

Reino Unido
I shared quite a detailed plan and had a good conversation with Ayan before even talking about price, he gave some great advice and details on how the project would be worked on. We had no rush for the work and shared this but regardless the delivery time was excellent, as was the standard of work. Highly...

Respuesta del Freelancer
noah_ark900

Estados Unidos
I needed a western-style environment for a teaser for my short film and Ayan delivered in not only a suitably managed time period but with exquisite quality that even after I requested two revisions, he managed to fix what looked not right and made it cinematic to perfection! Stellar work and I highly recommend him!
fabianbidart

Nueva Zelanda
Ayan was fantastic to work with. He was professional, responsive, patient with revisions, and really understood the premium creative direction we were aiming for. Communication was excellent throughout the project, and he consistently implemented feedback with care. I’m very happy with the final presentation...
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blinke_

Estados Unidos
I've worked with Ayan on multiple assets for my game and he continues to be great to work with. He communicates well, takes feedback seriously, and genuinely cares about the quality of the final result. He has gone above and beyond what I've asked for, including voluntarily reworking assets to improve...
megabyte_studio

Estados Unidos
Ayan did an excellent job bringing the environment to life. The final result was visually impressive, with strong lighting, atmosphere, camera work, environmental effects, and cinematic presentation. He put a lot of effort into making the assets feel like part of a complete game environment rather than...

Respuesta del Freelancer