I am a beginner 3D artist working in Blender, and I also use Substance 3D Painter and Marmoset Toolbag for texturing and rendering.
I specialize in low poly and mid poly models, as well as game props. I focus on clean topology and creating models suitable for real-time use in games.
I can create simple to mid complexity models, do basic texturing, and deliver clean renders. I communicate clearly and meet deadlines.... Lee más