Desarrollo de videojuegos

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Desarrollo de videojuegos tips from top-tier talent

We start by determining whether the game requires real-time or turn-based multiplayer. This informs our architectural setup for the game.

The key to balancing profitability with player satisfaction is ensuring monetization feels optional and doesn’t hinder the core experience, maintaining player engagement and trust.

Feedback from players during testing helps me find the right balance, ensuring both gameplay and storytelling create a unified, engaging experience.

Functional Testing: Ensure core gameplay mechanics work as intended. Performance Testing: Optimize for frame rates, memory, and load times

One of my personal favorites would be using Jira Forms, which allows the feedback to directly form a Jira ticket for the development team to review and work on if approved.

IAPs can generate more revenue than ads, especially for high-quality or addictive games. If not balanced properly, IAPs can create a "pay-to-win" scenario that frustrates players.

Both Unity and Unreal Engine are powerful tools for game development, and their versatility for creating cross-platform games depends on the project's specific needs and the developer's goals.

Ultimately, Unity offers more versatility for lightweight, mobile-focused projects, while Unreal is better suited for high-performance, graphics-intensive games.

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