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gracias_s

Bryan

@gracias_s

Godot Game Developer

Argentina
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I’m Bryan. I’m a Godot game developer who enjoys turning rough ideas into playable, well structured games. I work mainly with Godot 3 and Godot 4, focusing on clean code, solid scene structure, and systems that don’t fall apart as your project grows. I’ve worked on both new projects and existing codebases, so I’m comfortable jumping into unfinished games, fixing issues, and improving performance without breaking I care a lot about how a game feels to play, not just whether it technically works. That means testing, iteration, and making sure systems actually work together.... Lee más

Habilidades

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gracias_s
Bryan
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Tiempo medio de respuesta: 8 horas

Revisa mis servicios

Creación completa de videojuegos
I will develop a highly quality optimized 2d game for mobile, PC, web in godot engine
Creación completa de videojuegos
I will create 2d game with polished gameplay mechanics and systems in godot engine